DP Table Progression - Counting Ways to Score

This animation shows how dynamic programming solves the problem:
"In how many ways can we achieve a target score of 8 using only moves of value 3 and 5?"
Step 0: Initial State
Score →
State ↓
0 1 2 3 4 5 6 7 8
Initial 1 0 0 0 0 0 0 0 0
After Move 3 1 0 0 0 0 0 0 0 0
After Move 5 1 0 0 0 0 0 0 0 0
We start with dp[0] = 1 (there's 1 way to make a score of 0 - by doing nothing). All other cells are initialized to 0 (no ways to achieve those scores yet).